BUILD

Mobile Development

Your app is live. Three stars. The reviews say 'crashes on Android 14' and 'why does this need access to my contacts?' Meanwhile, your developer says it works fine on his phone. His phone. One phone. In a world of twelve thousand device configurations.

We build mobile apps that survive the real world, not just the demo room.

The problem

Sound familiar?

The eternal beta

Your app has been 'almost ready' for four months. Every fix introduces two new bugs. The backlog grows faster than the team ships.

The platform gap

iOS works beautifully. Android is a disaster. Your Android users, 48% of your base, are treated as second-class citizens because the team only really knows Swift.

The performance spiral

Load time creeps up with every release. Users complain but you can't pinpoint why. The app is doing too much, too slowly, on too many threads.

The app store wall

Rejected again. Vague policy reason. Your team scrambles to interpret Apple's cryptic guidelines while your launch window closes.

Our approach

Here's how we fix this.

We build mobile apps that survive the real world, not just the demo room.

How we deliver

From kickoff to production.

01

Architecture & platform strategy

Week 1-2

We assess your requirements and choose the right approach, native, cross-platform, or hybrid, based on your users, your timeline, and your budget. No dogma, just engineering trade-offs.

02

Design & prototype

Week 2-4

Interactive prototypes on real devices, not just Figma screens. You tap through the experience before a single line of production code is written.

03

Build in sprints

Week 4-12

Two-week sprints with testable builds deployed to your device after each one. You never go more than 14 days without seeing progress you can hold in your hand.

04

QA across the matrix

Week 10-13

We test on 30+ device configurations, not one developer's phone. Performance profiling, accessibility checks, and edge-case coverage before any user sees it.

05

Launch & iterate

Week 13-14

App store submission handled. Review guidelines pre-checked. Post-launch analytics configured so you know exactly how users behave from day one.

What you get

Everything you need. Nothing you don't.

01

Production apps on iOS & Android

One codebase or native, optimized for your specific needs

02

CI/CD pipeline for mobile

Push to TestFlight/Play Console with every merge

03

Performance baseline & monitoring

Know before users complain

04

App store optimization

Screenshots, descriptions, and keywords that convert

05

Analytics integration

User flows, crash reports, and engagement metrics from day one

06

Push notification infrastructure

Re-engage users without being annoying

Proof, not promises

We've done this before.

PulseWell project mockup
Project Heartbeat14 weeks (2 weeks architecture audit, 10 weeks rebuild, 2 weeks staged rollout)

PulseWell

Health & Wellness45 employees, Series A startup

The situation

PulseWell had a React Native app serving 120K users for guided meditation, sleep tracking, and biometric-based stress scoring. Their Android experience was unusable, 6-second cold starts, janky scroll performance in their session library, and Bluetooth connectivity drops with wearable devices. They'd hit a 2.8-star Play Store rating and were hemorrhaging 400+ daily uninstalls. Their in-house team of two mobile devs had tried performance patches for four months with no meaningful improvement. The CEO told us their Series B depended on getting Android retention numbers in line with iOS within one quarter.

Technical challenge

The existing codebase had 73 native modules, most poorly bridged. The Bluetooth Low Energy (BLE) layer for wearable sync was written in raw Java with no error recovery, it silently failed on Android 12+ due to new runtime permissions. The app bundled 340MB of uncompressed audio assets with no lazy loading. Navigation used a deprecated library (react-navigation v4) causing memory leaks on Android when users moved between deep stack screens. Timeline: 14 weeks to full Play Store relaunch. Constraint: must maintain feature parity with existing iOS app and preserve all user data during migration.

What we did

1

Rebuilt the BLE communication layer using react-native-ble-plx with exponential backoff reconnection, proper Android 12/13 permission flows, and a connection state machine that handles 47 distinct edge cases across Samsung, Pixel, and OnePlus devices

2

Migrated navigation to React Navigation v6 with native stack, reducing screen transition overhead by 80% and eliminating the memory leak that was causing OOM crashes after 15+ minutes of use

3

Implemented audio asset streaming with background pre-caching using a custom native module wrapping ExoPlayer on Android, reducing initial bundle size from 340MB to 42MB

4

Rewrote the session library list with FlashList, virtualized rendering, and skeleton loading, achieving consistent 60fps scroll on devices as old as Samsung Galaxy A12

5

Set up Detox end-to-end testing across 12 device configurations in a CI pipeline using GitHub Actions with Firebase Test Lab integration for real-device testing on every PR

Results

Play Store Rating

2.8 stars4.6 stars

Android Cold Start Time

6.2 seconds1.1 seconds

Daily Uninstalls (Android)

41038

BLE Connection Success Rate

61%97.3%

Day-30 Retention (Android)

12%34%

App Bundle Size

340 MB42 MB

Technologies

React Native iconReact NativeTypeScript iconTypeScriptExoPlayer iconExoPlayerFirebase Test Lab iconFirebase Test LabGitHub Actions iconGitHub ActionsFlashList iconFlashListreact-native-ble-plx iconreact-native-ble-plxDetox iconDetoxFastlane iconFastlaneSentry iconSentry

Their engineering execution stands out. We onboarded 21,500 artists and reached 15,000 monthly active users. The team manages the project transparently, delivers on time, and communicates proactively.

Elie Laforce, Managing Director, Zetwal AI

Tech stack

Built on what works.

Mobile

React NativeReact NativeFlutterFlutterSwiftSwiftKotlinKotlinExpoExpo

Database

FirebaseFirebase

Mobile Development Pricing

Transparent, fixed-price packages. No hidden fees. 65% below comparable US agency rates.

MVP / Simple App

$800–$3,000

6–8 weeks delivery

Validate your idea with a production-ready app on both platforms.

  • iOS and Android (cross-platform)
  • Up to 8 core screens
  • User authentication
  • Push notifications
  • Basic analytics integration
  • App Store + Play Store submission
  • 30 days post-launch support
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Most Popular

Standard App

$3,000–$8,000

8–12 weeks delivery

Feature-rich apps with custom backend, integrations, and polished UX.

  • iOS and Android (native or cross-platform)
  • Custom backend API
  • Payment integration
  • Real-time features (chat, sync)
  • Offline mode support
  • CI/CD for mobile builds
  • QA on 30+ device configs
  • 60 days post-launch support
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Complex / Enterprise App

$8,000–$25,000+

12–20 weeks delivery

Enterprise-grade apps with complex integrations, AI features, or IoT.

  • Native iOS + Android (if needed)
  • AI/ML integration
  • IoT device connectivity
  • Enterprise SSO and security
  • Custom animations and UX
  • Multi-language support
  • Performance optimization
  • 90 days post-launch support
  • Dedicated project manager
Get Free Quote

All prices are fixed-price estimates. Final quote provided within 4 hours of consultation. No hourly billing surprises.

Traditional Agency vs. CodeMiners

See why 200+ companies chose CodeMiners over traditional alternatives

FeatureTraditional US AgencyCodeMiners
Simple App (MVP)$15,000–$50,000$800–$3,000
Standard App$50,000–$150,000$3,000–$8,000
Complex App$150,000–$500,000+$8,000–$25,000+
Time to App Store4–8 months6–14 weeks
Platforms CoveredUsually one at a timeiOS + Android from day one
Device Testing5–10 devices30+ device configurations
App Store SubmissionExtra charge ($2,000+)Included in all packages
Post-Launch Support$200+/hr retainerIncluded (30–90 days)
Sprint VisibilityMonthly demosTestable builds every 2 weeks
Pricing ModelHourly (cost overruns common)Fixed price (no surprises)

Mobile Development FAQ

Common questions about our mobile development services

Mobile app development at CodeMiners starts from $800 for simple apps and ranges up to $15,000+ for complex applications. Our pricing is 65% below comparable US agency rates. The exact cost depends on features, platforms (iOS, Android, or both), and complexity.

Book a Free 30-Minute Call

No sales pitch. Discuss your project, get honest advice, and a fixed-price quote within 4 hours.

Ready to start?

Your app should make users smile, not sigh. Let's talk about what that looks like for your product.

Get a Free Quote in 4-6 HoursNo commitment. 65% cheaper than US rates.